# Incident I00105: Gaming the System: The Use of Gaming-Adjacent Communication, Game and Mod Platforms by Extremist Actors
* **Summary:** <i>Since the live-streamed racist and antisemitic attacks in Christchurch, New Zealand, and Halle, Germany, in 2019 and details of the perpetrators’ profiles on gaming platforms became known, a discussion about the use of gaming platforms and content by extremist actors has intensified. However, despite this increased interest, reliable research results about the field are still scarce. Nevertheless, there is clear evidence that extremist actors are active in these spaces. It is, therefore, essential that we better understand extremist content, groups, and channels on these platforms.<br><br>The RadiGaMe project (radicalisation on gaming platforms and messenger services), implemented by a German Research Alliance consisting of eight research institutions, civil security institutions and civil society organisations, seeks to contribute to closing this important research gap. The Centre Technology and Society (ZTG) at the Technical University of Berlin, the Peace Research Institute Frankfurt (PRIF), the Institute for Democracy and Civil Society Jena (IDZ), the Ludwig Maximilian University of Munich (LMU), the Ruhr University Bochum (RUB), the Centre for Applied Research on Deradicalisation Berlin (modus|zad), the Berlin Criminal Investigation Department (LKA 53) and Munich Innovation Labs (MIL) are involved in the project. It is supported by four additional institutions from the fields of civil security, prevention work and democracy promotion.In the first stage of the project, we conducted an initial exploration of 20 gaming and gaming-adjacent digital platforms to gain insights into their functionality, relevance for extremist actors, access options for researchers, and the type of extremist and fringe content posted in these digital spaces. This Insight reports the results of this exploration for eleven platforms across three categories: Communication platforms, gaming platforms, and platforms used to disseminate modifications of existing (popular) digital games (so-called mods).</i>
| [https://gnet-research.org/2024/06/10/gaming-the-system-the-use-of-gaming-adjacent-communication-game-and-mod-platforms-by-extremist-actors/](https://gnet-research.org/2024/06/10/gaming-the-system-the-use-of-gaming-adjacent-communication-game-and-mod-platforms-by-extremist-actors/) | 2024/06/10 | Constantin Winkler, Lars Wiegold | Global Network on Extremism & Technology | [https://web.archive.org/web/20241009034732/https://gnet-research.org/2024/06/10/gaming-the-system-the-use-of-gaming-adjacent-communication-game-and-mod-platforms-by-extremist-actors/](https://web.archive.org/web/20241009034732/https://gnet-research.org/2024/06/10/gaming-the-system-the-use-of-gaming-adjacent-communication-game-and-mod-platforms-by-extremist-actors/) |
| [T0147.001 Game Asset](../../generated_pages/techniques/T0147.001.md) | IT00000397 <i>In this report, researchers look at online platforms commonly used by people who play videogames, looking at how these platforms can contribute to radicalisation of gamers:<br><br>Indie DB [is a platform that serves] to present indie games, which are titles from independent, small developer teams, which can be discussed and downloaded [Indie DB]. <br><br>[...]<br><br>[On Indie DB we] found antisemitic, Islamist, sexist and other discriminatory content during the exploration. Both games and comments were located that made positive references to National Socialism. Radicalised users seem to use the opportunities to network, create groups, and communicate in forums. In addition, a number of member profiles with graphic propaganda content could be located. We found several games with propagandistic content advertised on the platform, which caused apparently radicalised users to form a fan community around those games. For example, there are titles such as the antisemitic Fursan Al-Aqsa: The Knights of the Al-Aqsa Mosque, which has won the Best Hardcore Game award at the Game Connection America 2024 Game Development Awards and which has received antisemitic praise on its review page. In the game, players need to target members of the Israeli Defence Forces, and attacks by Palestinian terrorist groups such as Hamas or Lions’ Den can be re-enacted. These include bomb attacks, beheadings and the re-enactment of the terrorist attack in Israel on 7 October 2023. We, therefore, deem Indie DB to be relevant for further analyses of extremist activities in digital gaming spaces.</i><br><br>Indie DB is an online software delivery platform on which users can create groups, and participate in discussion forums (T0152.009: Software Delivery Platform, T0151.002: Online Community Group, T0151.009: Legacy Online Forum Platform). The platform hosted games which allowed players to reenact terrorist attacks (T0147.001: Game Asset). |
| [T0147.002 Game Mod Asset](../../generated_pages/techniques/T0147.002.md) | IT00000398 In this report, researchers look at online platforms commonly used by people who play videogames, looking at how these platforms can contribute to radicalisation of gamers:<br><br><i>Gamebanana and Mod DB are so-called modding platforms that allow users to post their modifications of existing (popular) games. In the process of modding, highly radicalised content can be inserted into games that did not originally contain it. All of these platforms also have communication functions and customisable profiles.<br><br>[...]<br><br>During the explorations, several modifications with hateful themes were located, including right-wing extremist, racist, antisemitic and Islamist content. This includes mods that make it possible to play as terrorists or National Socialists. So-called “skins” (textures that change the appearance of models in the game) for characters from first-person shooters are particularly popular and contain references to National Socialism or Islamist terrorist organisations. Although some of this content could be justified with reference to historical accuracy and realism, the user profiles of the creators and commentators often reveal political motivations. Names with neo-Nazi codes or the use of avatars showing members of the Wehrmacht or the Waffen SS, for example, indicate a certain degree of positive appreciation or fascination with right-wing ideology, as do affirmations in the comment columns.<br><br>Mod DB in particular has attracted public attention in the past. For example, a mod for the game Half-Life 2 made it possible to play a school shooting with the weapons used during the attacks at Columbine High School (1999) and Virginia Polytechnic Institute and State University (2007). Antisemitic memes and jokes are shared in several groups on the platform. It seems as if users partially connect with each other because of shared political views. There were also indications that Islamist and right-wing extremist users network on the basis of shared views on women, Jews or homosexuals. In addition to relevant usernames and avatars, we found profiles featuring picture galleries, backgrounds and banners dedicated to the SS. Extremist propaganda and radicalisation processes on modding platforms have not been explored yet, but our exploration suggests these digital spaces to be highly relevant for our field.</i><br><br>Mod DB is a platform which allows users to upload mods for games, which other users can download (T0152.009: Software Delivery Platform, T0147.002: Game Mod Asset). |
| [T0151.002 Online Community Group](../../generated_pages/techniques/T0151.002.md) | IT00000395 <i>In this report, researchers look at online platforms commonly used by people who play videogames, looking at how these platforms can contribute to radicalisation of gamers:<br><br>Indie DB [is a platform that serves] to present indie games, which are titles from independent, small developer teams, which can be discussed and downloaded [Indie DB]. <br><br>[...]<br><br>[On Indie DB we] found antisemitic, Islamist, sexist and other discriminatory content during the exploration. Both games and comments were located that made positive references to National Socialism. Radicalised users seem to use the opportunities to network, create groups, and communicate in forums. In addition, a number of member profiles with graphic propaganda content could be located. We found several games with propagandistic content advertised on the platform, which caused apparently radicalised users to form a fan community around those games. For example, there are titles such as the antisemitic Fursan Al-Aqsa: The Knights of the Al-Aqsa Mosque, which has won the Best Hardcore Game award at the Game Connection America 2024 Game Development Awards and which has received antisemitic praise on its review page. In the game, players need to target members of the Israeli Defence Forces, and attacks by Palestinian terrorist groups such as Hamas or Lions’ Den can be re-enacted. These include bomb attacks, beheadings and the re-enactment of the terrorist attack in Israel on 7 October 2023. We, therefore, deem Indie DB to be relevant for further analyses of extremist activities in digital gaming spaces.</i><br><br>Indie DB is an online software delivery platform on which users can create groups, and participate in discussion forums (T0152.009: Software Delivery Platform, T0151.002: Online Community Group, T0151.009: Legacy Online Forum Platform). The platform hosted games which allowed players to reenact terrorist attacks (T0147.001: Game Asset). |
| [T0151.009 Legacy Online Forum Platform](../../generated_pages/techniques/T0151.009.md) | IT00000394 In this report, researchers look at online platforms commonly used by people who play videogames, looking at how these platforms can contribute to radicalisation of gamers:<br><br><i>Gamer Uprising Forums (GUF) [is an online discussion platform using the classic forum structure] aimed directly at gamers. It is run by US Neo-Nazi Andrew Anglin and explicitly targets politically right-wing gamers. This forum mainly includes antisemitic, sexist, and racist topics, but also posts on related issues such as esotericism, conspiracy narratives, pro-Russian propaganda, alternative medicine, Christian religion, content related to the incel- and manosphere, lists of criminal offences committed by non-white people, links to right-wing news sites, homophobia and trans-hostility, troll guides, anti-leftism, ableism and much more. Most noticeable were the high number of antisemitic references. For example, there is a thread with hundreds of machine-generated images, most of which feature openly antisemitic content and popular antisemitic references. Many users chose explicitly antisemitic avatars. Some of the usernames also provide clues to the users’ ideologies and profiles feature swastikas as a type of progress bar and indicator of the user’s activity in the forum.<br><br>The GUF’s front page contains an overview of the forum, user statistics, and so-called “announcements”. In addition to advice-like references, these feature various expressions of hateful ideologies. At the time of the exploration, the following could be read there: “Jews are the problem!”, “Women should be raped”, “The Jews are going to be required to return stolen property”, “Immigrants will have to be physically removed”, “Console gaming is for n******” and “Anger is a womanly emotion”. New users have to prove themselves in an area for newcomers referred to in imageboard slang as the “Newfag Barn”. Only when the newcomers’ posts have received a substantial number of likes from established users, are they allowed to post in other parts of the forum. It can be assumed that this will also lead to competitions to outdo each other in posting extreme content. However, it is always possible to view all posts and content on the site. In any case, it can be assumed that the platform hardly addresses milieus that are not already radicalised or at risk of radicalisation and is therefore deemed relevant for radicalisation research. However, the number of registered users is low (typical for radicalised milieus) and, hence, the platform may only be of interest when studying a small group of highly radicalised individuals.</i><br><br>Gamer Uprising Forum is a legacy online forum, with access gated behind approval of existing platform users (T0155.003: Approval Gated Asset, T0151.009: Legacy Online Forum Platform). |
| [T0152.009 Software Delivery Platform](../../generated_pages/techniques/T0152.009.md) | IT00000396 <i>In this report, researchers look at online platforms commonly used by people who play videogames, looking at how these platforms can contribute to radicalisation of gamers:<br><br>Indie DB [is a platform that serves] to present indie games, which are titles from independent, small developer teams, which can be discussed and downloaded [Indie DB]. <br><br>[...]<br><br>[On Indie DB we] found antisemitic, Islamist, sexist and other discriminatory content during the exploration. Both games and comments were located that made positive references to National Socialism. Radicalised users seem to use the opportunities to network, create groups, and communicate in forums. In addition, a number of member profiles with graphic propaganda content could be located. We found several games with propagandistic content advertised on the platform, which caused apparently radicalised users to form a fan community around those games. For example, there are titles such as the antisemitic Fursan Al-Aqsa: The Knights of the Al-Aqsa Mosque, which has won the Best Hardcore Game award at the Game Connection America 2024 Game Development Awards and which has received antisemitic praise on its review page. In the game, players need to target members of the Israeli Defence Forces, and attacks by Palestinian terrorist groups such as Hamas or Lions’ Den can be re-enacted. These include bomb attacks, beheadings and the re-enactment of the terrorist attack in Israel on 7 October 2023. We, therefore, deem Indie DB to be relevant for further analyses of extremist activities in digital gaming spaces.</i><br><br>Indie DB is an online software delivery platform on which users can create groups, and participate in discussion forums (T0152.009: Software Delivery Platform, T0151.002: Online Community Group, T0151.009: Legacy Online Forum Platform). The platform hosted games which allowed players to reenact terrorist attacks (T0147.001: Game Asset). |
| [T0152.009 Software Delivery Platform](../../generated_pages/techniques/T0152.009.md) | IT00000399 In this report, researchers look at online platforms commonly used by people who play videogames, looking at how these platforms can contribute to radicalisation of gamers:<br><br><i>Gamebanana and Mod DB are so-called modding platforms that allow users to post their modifications of existing (popular) games. In the process of modding, highly radicalised content can be inserted into games that did not originally contain it. All of these platforms also have communication functions and customisable profiles.<br><br>[...]<br><br>During the explorations, several modifications with hateful themes were located, including right-wing extremist, racist, antisemitic and Islamist content. This includes mods that make it possible to play as terrorists or National Socialists. So-called “skins” (textures that change the appearance of models in the game) for characters from first-person shooters are particularly popular and contain references to National Socialism or Islamist terrorist organisations. Although some of this content could be justified with reference to historical accuracy and realism, the user profiles of the creators and commentators often reveal political motivations. Names with neo-Nazi codes or the use of avatars showing members of the Wehrmacht or the Waffen SS, for example, indicate a certain degree of positive appreciation or fascination with right-wing ideology, as do affirmations in the comment columns.<br><br>Mod DB in particular has attracted public attention in the past. For example, a mod for the game Half-Life 2 made it possible to play a school shooting with the weapons used during the attacks at Columbine High School (1999) and Virginia Polytechnic Institute and State University (2007). Antisemitic memes and jokes are shared in several groups on the platform. It seems as if users partially connect with each other because of shared political views. There were also indications that Islamist and right-wing extremist users network on the basis of shared views on women, Jews or homosexuals. In addition to relevant usernames and avatars, we found profiles featuring picture galleries, backgrounds and banners dedicated to the SS. Extremist propaganda and radicalisation processes on modding platforms have not been explored yet, but our exploration suggests these digital spaces to be highly relevant for our field.</i><br><br>Mod DB is a platform which allows users to upload mods for games, which other users can download (T0152.009: Software Delivery Platform, T0147.002: Game Mod Asset). |
| [T0155.003 Approval Gated Asset](../../generated_pages/techniques/T0155.003.md) | IT00000393 In this report, researchers look at online platforms commonly used by people who play videogames, looking at how these platforms can contribute to radicalisation of gamers:<br><br><i>Gamer Uprising Forums (GUF) [is an online discussion platform using the classic forum structure] aimed directly at gamers. It is run by US Neo-Nazi Andrew Anglin and explicitly targets politically right-wing gamers. This forum mainly includes antisemitic, sexist, and racist topics, but also posts on related issues such as esotericism, conspiracy narratives, pro-Russian propaganda, alternative medicine, Christian religion, content related to the incel- and manosphere, lists of criminal offences committed by non-white people, links to right-wing news sites, homophobia and trans-hostility, troll guides, anti-leftism, ableism and much more. Most noticeable were the high number of antisemitic references. For example, there is a thread with hundreds of machine-generated images, most of which feature openly antisemitic content and popular antisemitic references. Many users chose explicitly antisemitic avatars. Some of the usernames also provide clues to the users’ ideologies and profiles feature swastikas as a type of progress bar and indicator of the user’s activity in the forum.<br><br>The GUF’s front page contains an overview of the forum, user statistics, and so-called “announcements”. In addition to advice-like references, these feature various expressions of hateful ideologies. At the time of the exploration, the following could be read there: “Jews are the problem!”, “Women should be raped”, “The Jews are going to be required to return stolen property”, “Immigrants will have to be physically removed”, “Console gaming is for n******” and “Anger is a womanly emotion”. New users have to prove themselves in an area for newcomers referred to in imageboard slang as the “Newfag Barn”. Only when the newcomers’ posts have received a substantial number of likes from established users, are they allowed to post in other parts of the forum. It can be assumed that this will also lead to competitions to outdo each other in posting extreme content. However, it is always possible to view all posts and content on the site. In any case, it can be assumed that the platform hardly addresses milieus that are not already radicalised or at risk of radicalisation and is therefore deemed relevant for radicalisation research. However, the number of registered users is low (typical for radicalised milieus) and, hence, the platform may only be of interest when studying a small group of highly radicalised individuals.</i><br><br>Gamer Uprising Forum is a legacy online forum, with access gated behind approval of existing platform users (T0155.003: Approval Gated Asset, T0151.009: Legacy Online Forum Platform). |