From fb63ccca732a15cc10c8bcce5b2dc3af67a04989 Mon Sep 17 00:00:00 2001 From: binhnguyennus Date: Mon, 10 Jun 2019 15:15:19 +0800 Subject: [PATCH] Kabootar: Communication Platform at Swiggy --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index a5a2e45..521a596 100644 --- a/README.md +++ b/README.md @@ -693,6 +693,7 @@ An organized reading list for illustrating the patterns of scalable, reliable, a * [Real-time User Action Counting System for Ads at Pinterest](https://medium.com/@Pinterest_Engineering/building-a-real-time-user-action-counting-system-for-ads-88a60d9c9a) * [API Platform at Riot Games](https://engineering.riotgames.com/news/riot-games-api-deep-dive) * [Games Platform at The New York Times](https://open.nytimes.com/play-by-play-moving-the-nyt-games-platform-to-gcp-with-zero-downtime-cf425898d569) +* [Kabootar: Communication Platform at Swiggy](https://bytes.swiggy.com/kabootar-swiggys-communication-platform-e5a43cc25629) * [Simone: Distributed Simulation Service at Netflix](https://medium.com/netflix-techblog/https-medium-com-netflix-techblog-simone-a-distributed-simulation-service-b2c85131ca1b) * [Seagull: Distributed System that Helps Running > 20 Million Tests Per Day at Yelp](https://engineeringblog.yelp.com/2017/04/how-yelp-runs-millions-of-tests-every-day.html) * [Architecture of Play API Service at Netflix](https://qconsf.com/system/files/presentation-slides/qcon_netflix_play_api.pdf)