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Real-time User Action Counting System for Ads at Pinterest
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@ -598,7 +598,8 @@ An updated and curated list of selected readings to illustrate best practices in
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* [Services (2 parts) at Airbnb](https://medium.com/airbnb-engineering/building-services-at-airbnb-part-2-142be1c5d506)
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* [Back-end at LinkedIn](https://engineering.linkedin.com/architecture/brief-history-scaling-linkedin)
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* [Back-end at Flickr](https://yahooeng.tumblr.com/post/157200523046/introducing-tripod-flickrs-backend-refactored)
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* [Real-Time Presence Platform at LinkedIn](https://engineering.linkedin.com/blog/2018/01/now-you-see-me--now-you-dont--linkedins-real-time-presence-platf)
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* [Real-time Presence Platform at LinkedIn](https://engineering.linkedin.com/blog/2018/01/now-you-see-me--now-you-dont--linkedins-real-time-presence-platf)
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* [Real-time User Action Counting System for Ads at Pinterest](https://medium.com/@Pinterest_Engineering/building-a-real-time-user-action-counting-system-for-ads-88a60d9c9a)
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* [API Platform at Riot Games](https://engineering.riotgames.com/news/riot-games-api-deep-dive)
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* [Games Platform at The New York Times](https://open.nytimes.com/play-by-play-moving-the-nyt-games-platform-to-gcp-with-zero-downtime-cf425898d569)
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* [Data Visualisation Platform at Myntra](https://medium.com/myntra-engineering/universal-dashboarding-platform-udp-data-visualisation-platform-at-myntra-5f2522fcf72d)
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