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extras/readings: Add PBRT (#514)
PBRT is an amazing book detailing the implementation of a real, well-developed path tracer and is used in many real Computer Graphics courses. The authors have no released it for free, so it would make a great addition to the curriculum.
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[Compilers: Principles, Techniques, and Tools (2nd Edition)](http://www.amazon.com/Compilers-Principles-Techniques-Tools-2nd/dp/0321486811/) | Alfred V. Aho, Monica S. Lam, Ravi Sethi, Jeffrey D. Ullman
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[Compilers: Principles, Techniques, and Tools (2nd Edition)](http://www.amazon.com/Compilers-Principles-Techniques-Tools-2nd/dp/0321486811/) | Alfred V. Aho, Monica S. Lam, Ravi Sethi, Jeffrey D. Ullman
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[Compiler Construction](http://www.ethoberon.ethz.ch/WirthPubl/CBEAll.pdf) | Niklaus Wirth
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[Compiler Construction](http://www.ethoberon.ethz.ch/WirthPubl/CBEAll.pdf) | Niklaus Wirth
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[The Mythical Man-Month](https://www.amazon.com/Mythical-Man-Month-Software-Engineering-Anniversary/dp/0201835959/) | Fred Brooks, Jr.
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[The Mythical Man-Month](https://www.amazon.com/Mythical-Man-Month-Software-Engineering-Anniversary/dp/0201835959/) | Fred Brooks, Jr.
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[Physically Based Rendering: From Theory To Implementation](http://www.pbr-book.org/) | Matt Pharr, Wenzel Jakob, and Greg Humphreys
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