From 32febe38c13bb78de9a821d247dad5a7f5844c54 Mon Sep 17 00:00:00 2001 From: Eduardo Lacerda Date: Wed, 20 Apr 2022 01:32:46 -0300 Subject: [PATCH] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 52e7674..8e17e16 100644 --- a/README.md +++ b/README.md @@ -751,8 +751,10 @@ Long list of geospatial analysis tools. Geospatial analysis, or just spatial ana * [A/B Street](https://github.com/dabreegster/abstreet) - A traffic simulation game exploring how small changes to roads affect cyclists, transit users, pedestrians, and drivers. * [geographiclib-rs](https://github.com/georust/geographiclib-rs) - A subset of geographiclib implemented in Rust. * [Hecate](https://github.com/mapbox/Hecate) - Fast Geospatial Feature Storage API. -* [kdtree-rs](https://github.com/mrhooray/kdtree-rs) - K-dimensional tree in Rust for fast geospatial indexing and nearest neighbors lookup +* [kdtree-rs](https://github.com/mrhooray/kdtree-rs) - K-dimensional tree in Rust for fast geospatial indexing and nearest neighbors lookup. +* [maplibre-rs](https://github.com/maplibre/maplibre-rs) - About Native Maps for Web, Mobile and Desktop. * [Martin](https://github.com/urbica/martin) - Martin is a PostGIS vector tiles server suitable for large databases. Martin is written in Rust using Actix web framework. +* [rgeometry](https://github.com/rgeometry/rgeometry) - Computational Geometry library written in Rust. * [rstar](https://github.com/georust/rstar) - R*-tree library for the rust ecosystem. * [rust-gdal](https://github.com/georust/rust-gdal) - Rust bindings for GDAL. * [rust-geo](https://github.com/georust/rust-geo) - Geospatial primitives and algorithms for Rust.