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* [NTS Net Topology Suite](https://github.com/NetTopologySuite/NetTopologySuite) - A .NET GIS solution that is fast and reliable for the .NET platform.
* [Geo](https://github.com/sibartlett/Geo) - A geospatial library for .NET
* [SharpKml](https://sharpkml.codeplex.com/) - Is able to read/write both KML files and KMZ files.
* [Mapbox Maps SDK for Unity](https://www.mapbox.com/unity-sdk/) - The Maps SDK for Unity is a collection of tools for building Unity applications from real map data.
## C++
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* [geojson-vt-cpp](https://github.com/mapbox/geojson-vt-cpp) - Port to C++ of JS GeoJSON-VT for slicing GeoJSON into vector tiles on the fly.
* [Supercluster](https://github.com/mapbox/supercluster.hpp) - A C++14 port of supercluster, a fast 2D point clustering library for use in interactive maps.
* [Mapbox GL Native](https://github.com/mapbox/mapbox-gl-native) - Render Mapbox styles in mobile, desktop, and node applications using C++ and OpenGL.
* [Mapbox Maps SDK for Qt](https://www.mapbox.com/qt/) - Qt Automotive Map Suite.
* [Mapzen Tangram-ES](https://github.com/tangrams/tangram-es) - C++ library for rendering 2D and 3D maps using OpenGL ES 2 with custom styling and interactions
* [Mapnik Vector Tile](https://github.com/mapbox/mapnik-vector-tile) - Mapnik C++ implemention of Mapbox Vector Tile specification.
* [Vector Tiles Producer](https://github.com/vross/vector-tiles-producer) - Command line tool in C++ to creates vector tiles for a given area at chosen zoom levels using a Mapnik XML.