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https://github.com/nomic-ai/gpt4all.git
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705b480d72
is necessary to get rid of technical debt before we drastically increase the complexity of settings by adding per model settings and mirostat and other fun things. Right now the settings are divided between QML and C++ and some convenience methods to deal with settings sync and so on that are in other singletons. This change consolidates all the logic for settings into a single class with a single API for both C++ and QML.
94 lines
3.4 KiB
C++
94 lines
3.4 KiB
C++
#ifndef MYSETTINGS_H
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#define MYSETTINGS_H
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#include <QObject>
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#include <QMutex>
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class MySettings : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(double temperature READ temperature WRITE setTemperature NOTIFY temperatureChanged)
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Q_PROPERTY(double topP READ topP WRITE setTopP NOTIFY topPChanged)
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Q_PROPERTY(int topK READ topK WRITE setTopK NOTIFY topKChanged)
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Q_PROPERTY(int maxLength READ maxLength WRITE setMaxLength NOTIFY maxLengthChanged)
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Q_PROPERTY(int promptBatchSize READ promptBatchSize WRITE setPromptBatchSize NOTIFY promptBatchSizeChanged)
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Q_PROPERTY(double repeatPenalty READ repeatPenalty WRITE setRepeatPenalty NOTIFY repeatPenaltyChanged)
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Q_PROPERTY(int repeatPenaltyTokens READ repeatPenaltyTokens WRITE setRepeatPenaltyTokens NOTIFY repeatPenaltyTokensChanged)
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Q_PROPERTY(QString promptTemplate READ promptTemplate WRITE setPromptTemplate NOTIFY promptTemplateChanged)
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Q_PROPERTY(int threadCount READ threadCount WRITE setThreadCount NOTIFY threadCountChanged)
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Q_PROPERTY(bool saveChats READ saveChats WRITE setSaveChats NOTIFY saveChatsChanged)
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Q_PROPERTY(bool saveChatGPTChats READ saveChatGPTChats WRITE setSaveChatGPTChats NOTIFY saveChatGPTChatsChanged)
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Q_PROPERTY(bool serverChat READ serverChat WRITE setServerChat NOTIFY serverChatChanged)
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Q_PROPERTY(QString modelPath READ modelPath WRITE setModelPath NOTIFY modelPathChanged)
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Q_PROPERTY(QString userDefaultModel READ userDefaultModel WRITE setUserDefaultModel NOTIFY userDefaultModelChanged)
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Q_PROPERTY(bool forceMetal READ forceMetal WRITE setForceMetal NOTIFY forceMetalChanged)
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public:
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static MySettings *globalInstance();
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// Restore methods
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Q_INVOKABLE void restoreGenerationDefaults();
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Q_INVOKABLE void restoreApplicationDefaults();
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// Generation settings
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double temperature() const;
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void setTemperature(double t);
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double topP() const;
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void setTopP(double p);
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int topK() const;
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void setTopK(int k);
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int maxLength() const;
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void setMaxLength(int l);
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int promptBatchSize() const;
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void setPromptBatchSize(int s);
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double repeatPenalty() const;
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void setRepeatPenalty(double p);
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int repeatPenaltyTokens() const;
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void setRepeatPenaltyTokens(int t);
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QString promptTemplate() const;
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void setPromptTemplate(const QString &t);
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// Application settings
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int threadCount() const;
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void setThreadCount(int c);
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bool saveChats() const;
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void setSaveChats(bool b);
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bool saveChatGPTChats() const;
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void setSaveChatGPTChats(bool b);
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bool serverChat() const;
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void setServerChat(bool b);
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QString modelPath() const;
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void setModelPath(const QString &p);
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QString userDefaultModel() const;
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void setUserDefaultModel(const QString &u);
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bool forceMetal() const;
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void setForceMetal(bool b);
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Q_SIGNALS:
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void temperatureChanged();
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void topPChanged();
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void topKChanged();
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void maxLengthChanged();
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void promptBatchSizeChanged();
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void repeatPenaltyChanged();
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void repeatPenaltyTokensChanged();
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void promptTemplateChanged();
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void threadCountChanged();
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void saveChatsChanged();
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void saveChatGPTChatsChanged();
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void serverChatChanged();
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void modelPathChanged();
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void userDefaultModelChanged();
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void forceMetalChanged(bool);
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private:
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bool m_forceMetal;
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private:
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explicit MySettings();
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~MySettings() {}
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friend class MyPrivateSettings;
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};
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#endif // MYSETTINGS_H
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