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synced 2024-10-01 01:06:10 -04:00
Cleaned up implementation management (#787)
* Cleaned up implementation management * Initialize LLModel::m_implementation to nullptr * llmodel.h: Moved dlhandle fwd declare above LLModel class
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@ -1,4 +1,5 @@
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#include "llmodel.h"
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#include "dlhandle.h"
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#include <string>
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#include <vector>
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@ -20,24 +21,28 @@ static bool requires_avxonly() {
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#endif
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}
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LLModel::Implementation::Implementation(Dlhandle &&dlhandle_) : dlhandle(std::move(dlhandle_)) {
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auto get_model_type = dlhandle.get<const char *()>("get_model_type");
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LLModel::Implementation::Implementation(Dlhandle &&dlhandle_) : dlhandle(new Dlhandle(std::move(dlhandle_))) {
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auto get_model_type = dlhandle->get<const char *()>("get_model_type");
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assert(get_model_type);
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modelType = get_model_type();
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auto get_build_variant = dlhandle.get<const char *()>("get_build_variant");
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auto get_build_variant = dlhandle->get<const char *()>("get_build_variant");
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assert(get_build_variant);
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buildVariant = get_build_variant();
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magicMatch = dlhandle.get<bool(std::ifstream&)>("magic_match");
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magicMatch = dlhandle->get<bool(std::ifstream&)>("magic_match");
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assert(magicMatch);
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construct_ = dlhandle.get<LLModel *()>("construct");
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construct_ = dlhandle->get<LLModel *()>("construct");
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assert(construct_);
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}
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LLModel::Implementation::~Implementation() {
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delete dlhandle;
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}
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bool LLModel::Implementation::isImplementation(const Dlhandle &dl) {
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return dl.get<bool(uint32_t)>("is_g4a_backend_model_implementation");
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}
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const std::vector<LLModel::Implementation> &LLModel::getImplementationList() {
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const std::vector<LLModel::Implementation> &LLModel::implementationList() {
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// NOTE: allocated on heap so we leak intentionally on exit so we have a chance to clean up the
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// individual models without the cleanup of the static list interfering
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static auto* libs = new std::vector<LLModel::Implementation>([] () {
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@ -46,12 +51,7 @@ const std::vector<LLModel::Implementation> &LLModel::getImplementationList() {
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auto search_in_directory = [&](const std::filesystem::path& path) {
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// Iterate over all libraries
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for (const auto& f : std::filesystem::directory_iterator(path)) {
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// Get path
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// FIXME: Remove useless comment and avoid usage of 'auto' where having the type is
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// helpful for code readability so someone doesn't have to look up the docs for what
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// type is returned by 'path' as it is not std::string
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const auto& p = f.path();
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// Check extension
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const std::filesystem::path& p = f.path();
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if (p.extension() != LIB_FILE_EXT) continue;
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// Add to list if model implementation
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try {
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@ -74,29 +74,18 @@ const std::vector<LLModel::Implementation> &LLModel::getImplementationList() {
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return *libs;
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}
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const LLModel::Implementation* LLModel::getImplementation(std::ifstream& f, const std::string& buildVariant) {
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// FIXME: Please remove all these useless comments as the code itself is more than enough in these
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// instances to tell what is going on
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// Iterate over all libraries
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for (const auto& i : getImplementationList()) {
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const LLModel::Implementation* LLModel::implementation(std::ifstream& f, const std::string& buildVariant) {
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for (const auto& i : implementationList()) {
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f.seekg(0);
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// Check that magic matches
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if (!i.magicMatch(f)) {
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continue;
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}
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// Check that build variant is correct
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if (buildVariant != i.buildVariant) {
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continue;
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}
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// Looks like we're good to go, return this dlhandle
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if (!i.magicMatch(f)) continue;
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if (buildVariant != i.buildVariant) continue;
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return &i;
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}
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// Nothing found, so return nothing
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return nullptr;
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}
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LLModel *LLModel::construct(const std::string &modelPath, std::string buildVariant) {
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//TODO: Auto-detect
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//TODO: Auto-detect CUDA/OpenCL
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if (buildVariant == "auto") {
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if (requires_avxonly()) {
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buildVariant = "avxonly";
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@ -108,7 +97,7 @@ LLModel *LLModel::construct(const std::string &modelPath, std::string buildVaria
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std::ifstream f(modelPath, std::ios::binary);
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if (!f) return nullptr;
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// Get correct implementation
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auto impl = getImplementation(f, buildVariant);
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auto impl = implementation(f, buildVariant);
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if (!impl) return nullptr;
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f.close();
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// Construct and return llmodel implementation
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@ -1,8 +1,6 @@
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#ifndef LLMODEL_H
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#define LLMODEL_H
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#include "dlhandle.h" // FIXME: would be nice to move this into implementation file
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#include <string>
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#include <functional>
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#include <vector>
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@ -10,24 +8,27 @@
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#include <fstream>
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#include <cstdint>
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class Dlhandle;
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class LLModel {
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public:
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class Implementation {
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LLModel *(*construct_)();
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public:
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// FIXME: Move the whole implementation details to cpp file
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Implementation(Dlhandle&&);
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~Implementation();
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static bool isImplementation(const Dlhandle&);
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std::string_view modelType, buildVariant;
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bool (*magicMatch)(std::ifstream& f);
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Dlhandle dlhandle;
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Dlhandle *dlhandle;
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// The only way an implementation should be constructed
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LLModel *construct() const {
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auto fres = construct_();
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fres->implementation = this;
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fres->m_implementation = this;
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return fres;
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}
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};
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@ -64,20 +65,16 @@ public:
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virtual void setThreadCount(int32_t /*n_threads*/) {}
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virtual int32_t threadCount() const { return 1; }
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// FIXME: This is unused??
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const Implementation& getImplementation() const {
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return *implementation;
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const Implementation& implementation() const {
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return *m_implementation;
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}
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// FIXME: Maybe have an 'ImplementationInfo' class for the GUI here, but the DLHandle stuff should
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// be hidden in cpp file
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// FIXME: Avoid usage of 'get' for getters
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static const std::vector<Implementation>& getImplementationList();
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static const Implementation *getImplementation(std::ifstream& f, const std::string& buildVariant);
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static const std::vector<Implementation>& implementationList();
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static const Implementation *implementation(std::ifstream& f, const std::string& buildVariant);
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static LLModel *construct(const std::string &modelPath, std::string buildVariant = "default");
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protected:
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const Implementation *implementation; // FIXME: This is dangling! You don't initialize it in ctor either
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const Implementation *m_implementation = nullptr;
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virtual void recalculateContext(PromptContext &promptCtx,
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std::function<bool(bool)> recalculate) = 0;
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