From ea4c5546d8f99e366fc62dd9e462ae86d591edb2 Mon Sep 17 00:00:00 2001 From: CharlesCNorton <135471798+CharlesCNorton@users.noreply.github.com> Date: Tue, 9 Jul 2024 11:18:37 -0400 Subject: [PATCH] fix: typos in reset context comments (#2453) Corrected two typos and a grammatical issue in the comments within the reset context code. Specifically: - Changed "indictate" to "indicate" - Corrected "me might" to "we might" Signed-off-by: CharlesCNorton <135471798+CharlesCNorton@users.noreply.github.com> --- gpt4all-chat/chat.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gpt4all-chat/chat.cpp b/gpt4all-chat/chat.cpp index 5874abe3..e51126ad 100644 --- a/gpt4all-chat/chat.cpp +++ b/gpt4all-chat/chat.cpp @@ -90,10 +90,10 @@ void Chat::reset() emit resetContextRequested(); m_id = Network::globalInstance()->generateUniqueId(); emit idChanged(m_id); - // NOTE: We deliberately do no reset the name or creation date to indictate that this was originally + // NOTE: We deliberately do no reset the name or creation date to indicate that this was originally // an older chat that was reset for another purpose. Resetting this data will lead to the chat // name label changing back to 'New Chat' and showing up in the chat model list as a 'New Chat' - // further down in the list. This might surprise the user. In the future, we me might get rid of + // further down in the list. This might surprise the user. In the future, we might get rid of // the "reset context" button in the UI. Right now, by changing the model in the combobox dropdown // we effectively do a reset context. We *have* to do this right now when switching between different // types of models. The only way to get rid of that would be a very long recalculate where we rebuild