gpt4all/gpt4all-bindings/python/README.md

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# Python GPT4All
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This package contains a set of Python bindings around the `llmodel` C-API.
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Package on PyPI: https://pypi.org/project/gpt4all/
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## Documentation
https://docs.gpt4all.io/gpt4all_python.html
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## Installation
```
pip install gpt4all
```
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## Local Build Instructions
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**NOTE**: If you are doing this on a Windows machine, you must build the GPT4All backend using [MinGW64](https://www.mingw-w64.org/) compiler.
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1. Setup `llmodel`
```
git clone --recurse-submodules git@github.com:nomic-ai/gpt4all.git
cd gpt4all/gpt4all-backend/
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mkdir build
cd build
cmake ..
cmake --build . --parallel # optionally append: --config Release
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```
Confirm that `libllmodel.*` exists in `gpt4all-backend/build`.
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2. Setup Python package
```
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cd ../../gpt4all-bindings/python
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pip3 install -e .
```
## Usage
Test it out! In a Python script or console:
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```python
from gpt4all import GPT4All
model = GPT4All("orca-mini-3b.ggmlv3.q4_0.bin")
output = model.generate("The capital of France is ", max_tokens=3)
print(output)
```
GPU Usage
```python
from gpt4all import GPT4All
model = GPT4All("orca-mini-3b.ggmlv3.q4_0.bin", device='gpu') # device='amd', device='intel'
output = model.generate("The capital of France is ", max_tokens=3)
print(output)
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```
## Troubleshooting a Local Build
- If you're on Windows and have compiled with a MinGW toolchain, you might run into an error like:
```
FileNotFoundError: Could not find module '<...>\gpt4all-bindings\python\gpt4all\llmodel_DO_NOT_MODIFY\build\libllmodel.dll'
(or one of its dependencies). Try using the full path with constructor syntax.
```
The key phrase in this case is _"or one of its dependencies"_. The Python interpreter you're using
probably doesn't see the MinGW runtime dependencies. At the moment, the following three are required:
`libgcc_s_seh-1.dll`, `libstdc++-6.dll` and `libwinpthread-1.dll`. You should copy them from MinGW
into a folder where Python will see them, preferably next to `libllmodel.dll`.
- Note regarding the Microsoft toolchain: Compiling with MSVC is possible, but not the official way to
go about it at the moment. MSVC doesn't produce DLLs with a `lib` prefix, which the bindings expect.
You'd have to amend that yourself.